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About

I am an award-winning narrative designer, writer, and story consultant with extensive experience in games, feature films, documentaries, TV, and other visual media. 

I had a pretty unusual journey before becoming a narrative designer. I have a Master's in Political Science, I studied History, Sociology, and Law. Indeed, I was always curious to understand how our world works, to notice the threads that connect us to each other and to our environment. Political science and sociology are sciences of the invisible, the silent forces that push us in one direction or another.

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To me, that is precisely what narrative design is about: thinking beyond the tangible, finding innovative ways to connect invisible dots, and coming up with creative and engaging ideas to convey a game’s narrative - one that will leave its mark on players.

As a narrative expert, I work on scripts, story bibles, character arcs, dialogues, tone, lore, environmental storytelling, as well as narrative systems and narrative tools.

I can also drive auditions and performance shootings (motion capture, voice acting).

As a creator, I am inspired by themes such as power dynamics, mental health, chronic illness, psychological horror, mythologies, end-of-an-era politics and social realities, dystopian futures, and family secrets. Some of my favourite genres are fantasy, sci-fi, horror, slice-of-life, and historical fiction

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